I'm going to change all upper case files into lower case versions and see if it solves anything. They are game ready but will need a re-texture to fit in with higher detail mods. The purpose of this set was to provide a progressive look to the upgrade of custom troop trees. Gekokujo (the only mod I can run with zero graphic glitches) has them all in lower case too, like native. This is a Modular Armour set made for Mount and Blade Warband.
He was developing it inside of that community, but after some early revisions the tool was made public. Made by Marco Tarini ( mtarini) originally made with The Last Days of the Third Age module in mind (the Lord of the Ring based one). This is obviously not an issue on windows.Įdit: if im right then this could be fixed only by the game/mod developer by using exactly the same names for files in code and on disk.Īre you sure about this? if this is the case, I'd be happy to duplicate every file for each (one upper, one lower) see if it solves the problem.Įdit: I took a look at the game files and I noticed that the game's native texture files are all lower case, while Native Expansion had some lower case and some upper (in the beginning or the whole file name). OpenBRF OpenBRF is the cornerstone of the Mount&Blade modding. For example if the game expects a file named Texture.dds but the file exists only as texture.dds, then it doesnt find it and considers it missing. It's probably due to the OS handling uppercase and lowercase letters as two different things. Postat inițial de ShameCZ:Happens to me too on linux.